Vile Archer
Monster · corruptrogue

Stats
| Normal | Nightmare | Hell | |
|---|---|---|---|
| Level | 5 | 38 | 69 |
| Life | 15–22 | 326–563 | 2,388–4,124 |
| Experience | 63 | 2,939 | 29,451 |
One player, at the monster's own level. In Nightmare and Hell regular monsters take the level of the area they are in, so life and experience there depend on the area.
Resistances
| Normal | Nightmare | Hell | |
|---|---|---|---|
| Physical | 0% | 0% | 15% |
| Magic | 0% | 0% | 0% |
| Fire | 0% | 0% | Immune (110%) |
| Lightning | 0% | 0% | 25% |
| Cold | 0% | 0% | 25% |
| Poison | 0% | 0% | 25% |
Notable drops
| Zod Rune | 1 in 3,841,721 per kill |
| Cham Rune | 1 in 1,471,887 per kill |
| Jah Rune | 1 in 981,354 per kill |
| Eschuta's Temper | 1 in 975,610 per kill |
| Rune Master | 1 in 1,578,781 per kill |
| Mara's Kaleidoscope | 1 in 4,105,090 per kill |
| The Redeemer | 1 in 6,802,721 per kill |
| Windforce | 1 in 7,587,253 per kill |
The highest runes and the highest-level uniques and set items Vile Archer can drop, in Hell (Hole Level 2, level 81), /players 1, no Magic Find. All drops and other settings in the Drop Calculator.
From the game files (monstats.txt, monlvl.txt). Picture: the original sprites from the game.