Wiki
D2R game reference. More sections coming: skills, affix pools, monsters.
Where any unique, set item or rune drops and the chance per kill, from the game files: players, Magic Find and Terror Zones.
What to pick up, identify and keep: runeword bases, magic and rare rolls worth keeping, and a pickup checklist by item colour.
All 1,185 prefixes and suffixes with stats, affix levels and item types. Pick a base and item level to see exactly what can roll.
All 240 skills across 8 classes — descriptions, prerequisites, synergies, and stat scaling at levels 1–20.
FCR, FHR and FBR breakpoints for all 8 classes, every form and weapon, and the mercenaries — enter your gear to see where you stand.
Build planner for all 8 classes — allocate skill and attribute points, view level-scaling stats and synergies.
Socket bonuses for all 35 gems across weapon, helm, and shield slots.
Individual socket bonuses for all 33 runes — weapon, helm/armor, and shield slot effects.
All 36 crafting recipes — Hit Power, Blood, Caster and Safety — with the bonuses each one always gets.
All Horadric Cube transmutation recipes — upgrades, rerolls, socketing, rune upgrades, and crafted items.
All runeword formulas — rune combinations, allowed bases, socket counts, and complete stat listings.
Rainbow Facets (8 variants) and Colossal Ancient Jewels (6 elements) — stats and socket procs.
Sunder Charms — grand charms that break elemental immunities for each damage type.
All 217 armor base types — helms, body armor, shields, belts, boots, and gloves with defense, requirements, and sockets.
All 291 weapon base types — swords, axes, bows, and more with damage, speed, requirements, and sockets.
All 400+ unique items — stats, base types, level requirements, searchable by name or category.
All set items grouped by set — stats, level requirements, and item counts per set.
All hireable mercs — Act I Rogues, Act II Desert Mercs, Act III Iron Wolves, Act V Barbarians — with skills, stats by level, breakpoints and equipment rules.
Level, experience, hit points, and resistances for all monsters across Acts I–V — toggle Normal, Nightmare, and Hell.
All 27 quests by act: who gives them, the quest log and the reward.
Every town NPC, plus summons, hirelings and Harrogath's defenders, with their classic sprites and HD models.