D2RHub

Temple Guard

Monster · baboon

Temple Guard walking and standing (classic sprite)

Stats

NormalNightmareHell
Level245381
Life100–141994–1,4915,149–7,724
Experience4258,75150,334

One player, at the monster's own level. In Nightmare and Hell regular monsters take the level of the area they are in, so life and experience there depend on the area.

Resistances

NormalNightmareHell
Physical0%0%50%
Magic0%0%0%
Fire0%0%0%
Lightning0%0%Immune (110%)
Cold0%0%50%
Poison0%0%25%

Notable drops

Cham Rune1 in 1,471,670 per kill
Jah Rune1 in 981,354 per kill
Ber Rune1 in 1,095,650 per kill
Eschuta's Temper1 in 773,994 per kill
Rune Master1 in 1,253,290 per kill
Mara's Kaleidoscope1 in 4,105,090 per kill
The Redeemer1 in 5,399,568 per kill
Blood Raven's Charge1 in 996,016 per kill

The highest runes and the highest-level uniques and set items Temple Guard can drop, in Hell (Kurast Causeway, level 81), /players 1, no Magic Find. All drops and other settings in the Drop Calculator.

From the game files (monstats.txt, monlvl.txt). Picture: the original sprites from the game.