D2RHub

Sand Raider

Monster · sandraider

Sand Raider walking and standing (classic sprite)

Stats

NormalNightmareHell
Level134374
Life59–921,031–1,3756,637–8,850
Experience1805,35747,119

One player, at the monster's own level. In Nightmare and Hell regular monsters take the level of the area they are in, so life and experience there depend on the area.

Resistances

NormalNightmareHell
Physical0%0%25%
Magic0%0%0%
Fire0%0%Immune (100%)
Lightning0%0%50%
Cold0%0%0%
Poison0%0%33%

Notable drops

Ber Rune1 in 1,094,212 per kill
Sur Rune1 in 729,395 per kill
Lo Rune1 in 809,061 per kill
Jade Talon1 in 1,559,576 per kill
Marrowwalk1 in 20,601,566 per kill
Djinn Slayer1 in 1,705,030 per kill
The Rising Sun1 in 3,910,833 per kill
Highlord's Wrath1 in 3,910,833 per kill

The highest runes and the highest-level uniques and set items Sand Raider can drop, in Hell (Sewers Level 1, level 74), /players 1, no Magic Find. All drops and other settings in the Drop Calculator.

From the game files (monstats.txt, monlvl.txt). Picture: the original sprites from the game.