D2RHub

Returned Archer

Monster · skeleton

Returned Archer walking and standing (classic sprite)

Stats

NormalNightmareHell
Level83969
Life21–42438–6273,039–4,342
Experience902,98627,978

One player, at the monster's own level. In Nightmare and Hell regular monsters take the level of the area they are in, so life and experience there depend on the area.

Resistances

NormalNightmareHell
Physical0%0%40%
Magic0%0%0%
Fire0%0%33%
Lightning0%0%0%
Cold0%0%33%
Poison50%60%Immune (105%)

Notable drops

Lo Rune1 in 807,754 per kill
Ohm Rune1 in 538,503 per kill
Vex Rune1 in 567,215 per kill
Gheed's Fortune1 in 573,723 per kill
Steel Shade1 in 34,518,467 per kill
Dreadfang1 in 1,055,966 per kill
Wizardspike1 in 2,106,594 per kill
Bloodmoon1 in 2,577,320 per kill

The highest runes and the highest-level uniques and set items Returned Archer can drop, in Hell (Monastery Gate, level 70), /players 1, no Magic Find. All drops and other settings in the Drop Calculator.

From the game files (monstats.txt, monlvl.txt). Picture: the original sprites from the game.