Marauder
Monster · sandraider

Stats
| Normal | Nightmare | Hell | |
|---|---|---|---|
| Level | 17 | 46 | 77 |
| Life | 80–127 | 1,170–1,560 | 7,103–9,471 |
| Experience | 263 | 6,566 | 52,419 |
One player, at the monster's own level. In Nightmare and Hell regular monsters take the level of the area they are in, so life and experience there depend on the area.
Resistances
| Normal | Nightmare | Hell | |
|---|---|---|---|
| Physical | 0% | 0% | 25% |
| Magic | 0% | 0% | 0% |
| Fire | 0% | 0% | 50% |
| Lightning | 0% | 0% | 0% |
| Cold | 0% | 0% | Immune (100%) |
| Poison | 0% | 0% | 33% |
Notable drops
| Ber Rune | 1 in 1,094,212 per kill |
| Sur Rune | 1 in 729,395 per kill |
| Lo Rune | 1 in 809,061 per kill |
| Thunderstroke | 1 in 886,525 per kill |
| Stormshield | 1 in 2,763,958 per kill |
| Nature's Peace | 1 in 2,808,200 per kill |
| Windhammer | 1 in 1,064,963 per kill |
| Demon's Arch | 1 in 1,945,904 per kill |
The highest runes and the highest-level uniques and set items Marauder can drop, in Hell (Lost City, level 77), /players 1, no Magic Find. All drops and other settings in the Drop Calculator.
From the game files (monstats.txt, monlvl.txt). Picture: the original sprites from the game.