D2RHub

Guardian

Monster · unraveler

Guardian walking and standing (classic sprite)

Stats

NormalNightmareHell
Level184677
Life123–1511,473–1,8208,945–11,050
Experience33715,153120,969

One player, at the monster's own level. In Nightmare and Hell regular monsters take the level of the area they are in, so life and experience there depend on the area.

Resistances

NormalNightmareHell
Physical0%0%33%
Magic0%0%Immune (100%)
Fire0%0%Immune (100%)
Lightning0%0%20%
Cold0%0%20%
Poison50%50%50%

Notable drops

Zod Rune1 in 3,841,721 per kill
Cham Rune1 in 1,471,887 per kill
Jah Rune1 in 981,354 per kill
The Reaper's Toll1 in 1,396,843 per kill
Warshrike1 in 5,621,135 per kill
Ormus' Robes1 in 5,878,895 per kill
Head Hunter's Glory1 in 6,277,464 per kill
Schaefer's Hammer1 in 15,666,614 per kill

The highest runes and the highest-level uniques and set items Guardian can drop, in Hell (Claw Viper Temple Level 2, level 83), /players 1, no Magic Find. All drops and other settings in the Drop Calculator.

From the game files (monstats.txt, monlvl.txt). Picture: the original sprites from the game.