Greiz
Town NPC

Act II
- Desert mercenaries
Mercenaries
Desert Mercenary · equips armor, helms, spears, polearms
- Combat: Jab, Prayer (Normal); Jab, Prayer or Thorns (Nightmare and Hell)
- Defense: Jab, Defiance (Normal); Jab, Defiance or Holy Freeze (Nightmare and Hell)
- Offense: Jab, Blessed Aim (Normal); Jab, Blessed Aim or Might (Nightmare and Hell)
Auras are shared with all party members — the main reason most players run a Desert Merc.
All mercenariesDesert Mercenary · Jab, Blessed Aim
| Level | Life | Defense | Str | Dex | AR | Damage | Resist |
|---|---|---|---|---|---|---|---|
| 9 | 120 | 45 | 57 | 40 | 20 | 7–14 | 18% |
| 43 | 630 | 419 | 117 | 91 | 428 | 24–31 | 86% |
| 75 | 1,430 | 1,027 | 173 | 139 | 1,196 | 48–55 | 142% |
Desert Mercenary · Jab, Defiance
| Level | Life | Defense | Str | Dex | AR | Damage | Resist |
|---|---|---|---|---|---|---|---|
| 9 | 120 | 45 | 57 | 40 | 20 | 7–14 | 18% |
| 43 | 630 | 419 | 117 | 91 | 428 | 24–31 | 86% |
| 75 | 1,430 | 1,027 | 173 | 139 | 1,196 | 48–55 | 142% |
Desert Mercenary · Jab, Prayer
| Level | Life | Defense | Str | Dex | AR | Damage | Resist |
|---|---|---|---|---|---|---|---|
| 9 | 120 | 45 | 57 | 40 | 20 | 7–14 | 18% |
| 43 | 630 | 419 | 117 | 91 | 428 | 24–31 | 86% |
| 75 | 1,430 | 1,027 | 173 | 139 | 1,196 | 48–55 | 142% |
From hireling.txt: the stats at each listed level; they grow evenly in between. Resist is to all four elements.
From the game files (monstats.txt, monlvl.txt). Picture: the original sprites from the game.