Ghost
Monster · wraith

Stats
| Normal | Nightmare | Hell | |
|---|---|---|---|
| Level | 7 | 38 | 75 |
| Life | 19–37 | 385–533 | 3,270–4,528 |
| Experience | 83 | 3,085 | 39,485 |
One player, at the monster's own level. In Nightmare and Hell regular monsters take the level of the area they are in, so life and experience there depend on the area.
Resistances
| Normal | Nightmare | Hell | |
|---|---|---|---|
| Physical | 20% | 30% | Immune (100%) |
| Magic | 0% | 0% | 50% |
| Fire | 0% | 0% | 0% |
| Lightning | 0% | 0% | 0% |
| Cold | 0% | 0% | 50% |
| Poison | 50% | 60% | 75% |
Notable drops
| Cham Rune | 1 in 478,240 per kill |
| Jah Rune | 1 in 318,878 per kill |
| Ber Rune | 1 in 356,125 per kill |
| Nature's Peace | 1 in 906,618 per kill |
| Latent Cold Rupture | 1 in 3,809,524 per kill |
| Latent Flame Rift | 1 in 3,809,524 per kill |
| Latent Crack of the Heavens | 1 in 3,809,524 per kill |
| Latent Rotting Fissure | 1 in 3,809,524 per kill |
The highest runes and the highest-level uniques and set items Ghost can drop, in Hell (Tower Cellar Level 5, level 79), /players 1, no Magic Find. All drops and other settings in the Drop Calculator.
From the game files (monstats.txt, monlvl.txt). Picture: the original sprites from the game.