Fara
Town NPC

Act II
- Healer
- Blacksmith: weapons, armor and repairs
What they sell
Counts per visit: plain / magic.
Armor
- Breast Plate0–1 / 0–1
- Chain Mail1 / 0–1
- Ring Mail1 / 0–1
- Scale Mail1 / 0–1
- Splint Mail0–1
Axe
- Battle Axe1 / 1
- Broad Axe1 / 1
- Double Axe1 / 0–1
- Military Pick0–1 / 0–1
Belt
- Belt1–2 / 1
- Heavy Belt0–1 / 0–1
- Light Belt0–1 / 0–1
Boots
- Chain Boots1–2 / 1
- Heavy Boots0–1 / 0–1
- Light Plated Boots0–1 / 0–1
Bow
- Composite Bow1 / 1–2
- Long Bow1
- Short Battle Bow1 / 1–2
Bow Quiver
- Arrows3–4 / 3–4
Crossbow
- Crossbow1 / 1
Crossbow Quiver
- Bolts3–4 / 3–4
Gloves
- Chain Gloves1–2 / 1
- Heavy Gloves0–1 / 0–1
- Light Gauntlets0–1 / 0–1
Hand to Hand
- Cestus1 / 1
- Hatchet Hands1 / 1
Helm
- Full Helm1 / 0–1
- Helm1–2 / 1
Javelin
- Glaive2
- Pilum1
- Short Spear1 / 1
Mace
- Flail1 / 1
- Mace0–1 / 0–1
- Morning Star1 / 1
Polearm
- Scythe0–1 / 0–1
- Voulge0–1 / 0–1
Shield
- Kite Shield1 / 0–1
- Large Shield1 / 1
- Tower Shield0–1
Spear
- Brandistock1 / 1
- Pike1
- Spetum1 / 1
- Trident1
Sword
- Broad Sword1 / 1–2
- Claymore1 / 1–2
- Falchion1 / 0–1
- Giant Sword0–1 / 1–2
- Long Sword1–2
- Sabre0–1 / 0–1
- Scimitar0–1 / 0–1
Throwing Axe
- Balanced Axe1 / 1
- Throwing Axe1
Throwing Knife
- Balanced Knife1 / 1
Pays at most 10,000 gold for one item in Normal.
From the game files (monstats.txt, monlvl.txt). Picture: the original sprites from the game.