Fallen
Monster · fallen

Stats
| Normal | Nightmare | Hell | |
|---|---|---|---|
| Level | 1 | 36 | 67 |
| Life | 1–4 | 131–288 | 1,028–2,261 |
| Experience | 18 | 1,669 | 17,376 |
One player, at the monster's own level. In Nightmare and Hell regular monsters take the level of the area they are in, so life and experience there depend on the area.
Resistances
| Normal | Nightmare | Hell | |
|---|---|---|---|
| Physical | 0% | 0% | 15% |
| Magic | 0% | 0% | 0% |
| Fire | 0% | 0% | Immune (100%) |
| Lightning | 0% | 0% | 0% |
| Cold | 0% | 0% | 40% |
| Poison | 0% | 0% | 0% |
Notable drops
| Vex Rune | 1 in 565,931 per kill |
| Gul Rune | 1 in 377,358 per kill |
| Ist Rune | 1 in 399,042 per kill |
| Blackoak Shield | 1 in 3,929,273 per kill |
| Bul-Kathos' Wedding Band | 1 in 7,818,608 per kill |
| The Scalper | 1 in 1,807,991 per kill |
| Corpsemourn | 1 in 21,758,050 per kill |
| Black Hades | 1 in 2,947,244 per kill |
The highest runes and the highest-level uniques and set items Fallen can drop, in Hell (Scarlet Moor, level 67), /players 1, no Magic Find. All drops and other settings in the Drop Calculator.
From the game files (monstats.txt, monlvl.txt). Picture: the original sprites from the game.