Death Mauler
Monster · deathmauler

Stats
| Normal | Nightmare | Hell | |
|---|---|---|---|
| Level | 32 | 58 | 80 |
| Life | 184–228 | 1,467–1,850 | 6,448–8,130 |
| Experience | 1,155 | 11,179 | 46,620 |
One player, at the monster's own level. In Nightmare and Hell regular monsters take the level of the area they are in, so life and experience there depend on the area.
Resistances
| Normal | Nightmare | Hell | |
|---|---|---|---|
| Physical | 0% | 0% | 33% |
| Magic | 0% | 0% | 0% |
| Fire | 0% | 25% | 50% |
| Lightning | 0% | 50% | Immune (100%) |
| Cold | 0% | 25% | 50% |
| Poison | 0% | 0% | 0% |
Notable drops
| Zod Rune | 1 in 3,841,721 per kill |
| Cham Rune | 1 in 1,471,887 per kill |
| Jah Rune | 1 in 981,354 per kill |
| Eschuta's Temper | 1 in 792,393 per kill |
| Rune Master | 1 in 1,286,008 per kill |
| Mara's Kaleidoscope | 1 in 4,116,921 per kill |
| The Redeemer | 1 in 5,540,166 per kill |
| Boneflame | 1 in 10,243,802 per kill |
The highest runes and the highest-level uniques and set items Death Mauler can drop, in Hell (Fierce Battle Foothills, level 80), /players 1, no Magic Find. All drops and other settings in the Drop Calculator.
From the game files (monstats.txt, monlvl.txt). Picture: the original sprites from the game.