Charsi
Town NPC

Act I
- Blacksmith: weapons, armor and repairs
Quests
- Tools of the Trade
Charsi imbues one normal item, making it rare.
What they sell
Counts per visit: plain / magic.
Armor
- Hard Leather Armor1 / 1
- Leather Armor1 / 1
- Quilted Armor1 / 1
- Ring Mail0–1 / 0–1
- Studded Leather1 / 1
Axe
- Axe1 / 1
- Hand Axe0–1 / 0–1
- Large Axe1 / 1
Belt
- Belt0–1
- Light Belt0–1 / 0–1
- Sash1 / 1
Boots
- Boots1 / 1
- Chain Boots0–1
- Heavy Boots0–1 / 0–1
Bow
- Hunter's Bow1 / 1
- Short Bow1 / 1
Bow Quiver
- Arrows3–5
Club
- Spiked Club0–1 / 0–1
Crossbow
- Light Crossbow0–1 / 0–1
Crossbow Quiver
- Bolts2–4
Gloves
- Chain Gloves0–1
- Heavy Gloves0–1 / 0–1
- Leather Gloves1 / 1
Hand to Hand
- Katar1–2 / 0–1
- Wrist Blade1 / 0–1
Helm
- Cap1 / 1
- Skull Cap1 / 1
Javelin
- Javelin2–3
Mace
- Mace0–1 / 0–1
Polearm
- Bardiche1 / 1
Shield
- Buckler1 / 1
- Large Shield0–1 / 0–1
- Small Shield1 / 1
Spear
- Spear1 / 1
Sword
- Sabre1 / 1
- Scimitar1 / 1
- Short Sword1 / 0–1
- Two-Handed Sword1 / 1
Throwing Axe
- Throwing Axe1
Throwing Knife
- Throwing Knife1–2
Pays at most 5,000 gold for one item in Normal.
From the game files (monstats.txt, monlvl.txt). Picture: the original sprites from the game.