Cave Leaper
Monster · sandleaper

Stats
| Normal | Nightmare | Hell | |
|---|---|---|---|
| Level | 15 | 44 | 76 |
| Life | 34–100 | 318–637 | 2,058–4,117 |
| Experience | 174 | 4,188 | 37,015 |
One player, at the monster's own level. In Nightmare and Hell regular monsters take the level of the area they are in, so life and experience there depend on the area.
Resistances
| Normal | Nightmare | Hell | |
|---|---|---|---|
| Physical | 0% | 0% | 0% |
| Magic | 0% | 0% | 0% |
| Fire | 0% | 0% | 0% |
| Lightning | 0% | 0% | 0% |
| Cold | 0% | 50% | Immune (100%) |
| Poison | 0% | 0% | 0% |
Notable drops
| Ber Rune | 1 in 1,094,212 per kill |
| Sur Rune | 1 in 729,395 per kill |
| Lo Rune | 1 in 809,061 per kill |
| Windhammer | 1 in 1,067,692 per kill |
| Demon's Arch | 1 in 1,950,839 per kill |
| Nord's Tenderizer | 1 in 4,644,682 per kill |
| Razor's Edge | 1 in 1,556,178 per kill |
| Latent Cold Rupture | 1 in 11,830,119 per kill |
The highest runes and the highest-level uniques and set items Cave Leaper can drop, in Hell (Dry Hills, level 76), /players 1, no Magic Find. All drops and other settings in the Drop Calculator.
From the game files (monstats.txt, monlvl.txt). Picture: the original sprites from the game.