Asheara
Town NPC

Act III
- Iron Wolf mercenaries
- Weapons and armor
Mercenaries
Iron Wolf · equips armor, helms, shields, swords
- Fire: Fire Bolt, Fire Ball, Enchant
- Cold: Glacial Spike, Chilling Armor, Ice Blast
- Lightning: Charged Bolt, Lightning, Static Field
Iron Wolves cast spells rather than swing their sword — pick gear that boosts spell damage, not weapon damage.
All mercenariesEastern Sorceror · Glacial Spike, Chilling Armor, Ice Blast
| Level | Life | Defense | Str | Dex | AR | Damage | Resist |
|---|---|---|---|---|---|---|---|
| 15 | 160 | 95 | 49 | 40 | 15 | 1–7 | 35% |
| 49 | 534 | 419 | 92 | 74 | 423 | 18–24 | 103% |
| 79 | 1,224 | 907 | 130 | 104 | 1,143 | 33–39 | 155% |
Eastern Sorceror · Fire Bolt, Fire Ball, Enchant
| Level | Life | Defense | Str | Dex | AR | Damage | Resist |
|---|---|---|---|---|---|---|---|
| 15 | 160 | 95 | 49 | 40 | 15 | 1–7 | 35% |
| 49 | 534 | 419 | 92 | 74 | 423 | 18–24 | 103% |
| 79 | 1,224 | 907 | 130 | 104 | 1,143 | 33–39 | 155% |
Eastern Sorceror · Charged Bolt, Lightning, Static Field
| Level | Life | Defense | Str | Dex | AR | Damage | Resist |
|---|---|---|---|---|---|---|---|
| 15 | 160 | 95 | 49 | 40 | 15 | 1–7 | 35% |
| 49 | 534 | 419 | 92 | 74 | 423 | 18–24 | 103% |
| 79 | 1,224 | 907 | 130 | 104 | 1,143 | 33–39 | 155% |
From hireling.txt: the stats at each listed level; they grow evenly in between. Resist is to all four elements.
What they sell
Counts per visit: plain / magic.
Armor
- Breast Plate1 / 1
- Chain Mail1 / 1
- Scale Mail0–1
- Splint Mail1 / 0–1
Belt
- Belt1 / 0–1
- Heavy Belt1–2 / 1
- Plated Belt1 / 0–1
Boots
- Chain Boots1 / 0–1
- Greaves1 / 0–1
- Light Plated Boots1–2 / 1
Bow
- Composite Bow0–1
- Long Battle Bow1 / 0–1
- Short Battle Bow1 / 0–1
- Short War Bow0–1 / 0–1
Bow Quiver
- Arrows2–3
Crossbow
- Crossbow1 / 0–1
- Heavy Crossbow0–1 / 0–1
Crossbow Quiver
- Bolts2–3
Gloves
- Chain Gloves1 / 0–1
- Gauntlets1 / 0–1
- Light Gauntlets1–2 / 1
Hand to Hand
- Blade Talons1 / 0–1
- Claws0–1 / 1
Helm
- Full Helm1 / 0–1
- Great Helm1 / 1
- Helm0–1
Javelin
- Glaive1
- Javelin1
- Pilum1
- Short Spear1
Polearm
- Scythe1 / 1
Shield
- Kite Shield1 / 0–1
- Large Shield1 / 1
- Small Shield0–1
Spear
- Brandistock1 / 0–1
- Pike0–1
- Spetum1 / 1
Sword
- Broad Sword1 / 1
- Claymore1 / 1
Throwing Axe
- Balanced Axe1–2
Throwing Knife
- Balanced Knife1–2
Pays at most 15,000 gold for one item in Normal.
From the game files (monstats.txt, monlvl.txt). Picture: the original sprites from the game.