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Assassin · Best-in-Slot gear list · from MrLlamaSC's guide on Icy Veins

Best in Slot

Main Hand: Stormlash

Off Hand: Stormshield

Off Hand: Sanctuary

Main Hand (Swap): Call to Arms

Off Hand (Swap): Spirit

Body Armor: Chains of Honor

Helm: Guillaume's Face

Gloves: Laying of Hands

Boots: Gore Rider

Belt: Verdungo's Hearty Cord

Ring 1: Raven Frost

Ring 2: The Stone of Jordan

Ring 2: Bul-Kathos' Wedding Band

Amulet: Mara's Kaleidoscope

Charm 1: Hellfire Torch

Charm 2: Annihilus

Charm 3: 9x Trap Skiller Grand Charms with Life or enough % Faster Hit Recovery to hit 86%

Charm 4: 10x Small Charms with Life, Resistances, Mana, or Faster Hit Recovery, depending on needs

Inventory
Stormlash
Stormshield
1/2
Chains of Honor
Guillaume's Face
Laying of Hands
Gore Rider
Verdungo's Hearty Cord
Raven Frost
The Stone of Jordan
1/2
Mara's Kaleidoscope
Hellfire Torch
Annihilus
9x Trap Skiller Grand Charms with Life or enough % Faster Hit Recovery to hit 86%
1/9
9x Trap Skiller Grand Charms with Life or enough % Faster Hit Recovery to hit 86%
2/9
9x Trap Skiller Grand Charms with Life or enough % Faster Hit Recovery to hit 86%
3/9
9x Trap Skiller Grand Charms with Life or enough % Faster Hit Recovery to hit 86%
4/9
9x Trap Skiller Grand Charms with Life or enough % Faster Hit Recovery to hit 86%
5/9
9x Trap Skiller Grand Charms with Life or enough % Faster Hit Recovery to hit 86%
6/9
9x Trap Skiller Grand Charms with Life or enough % Faster Hit Recovery to hit 86%
7/9
9x Trap Skiller Grand Charms with Life or enough % Faster Hit Recovery to hit 86%
8/9
9x Trap Skiller Grand Charms with Life or enough % Faster Hit Recovery to hit 86%
9/9
10x Small Charms with Life, Resistances, Mana, or Faster Hit Recovery, depending on needs
1/10
10x Small Charms with Life, Resistances, Mana, or Faster Hit Recovery, depending on needs
2/10
10x Small Charms with Life, Resistances, Mana, or Faster Hit Recovery, depending on needs
3/10
10x Small Charms with Life, Resistances, Mana, or Faster Hit Recovery, depending on needs
4/10
10x Small Charms with Life, Resistances, Mana, or Faster Hit Recovery, depending on needs
5/10
10x Small Charms with Life, Resistances, Mana, or Faster Hit Recovery, depending on needs
6/10
10x Small Charms with Life, Resistances, Mana, or Faster Hit Recovery, depending on needs
7/10
10x Small Charms with Life, Resistances, Mana, or Faster Hit Recovery, depending on needs
8/10
10x Small Charms with Life, Resistances, Mana, or Faster Hit Recovery, depending on needs
9/10
10x Small Charms with Life, Resistances, Mana, or Faster Hit Recovery, depending on needs
10/10

Act 2 Mercenary

Mercenary inventory
Infinity
Fortitude
Andariel's Visage

Gear list and guide text from the Kicksin guide by MrLlamaSC on Icy Veins, shown with his permission.

Full Kicksin guideBiS gear & runes

The Kicksin guide

Written by MrLlamaSC for Icy Veins, shown here with his permission. Read the original on Icy Veins· Skills and items link to their pages.

›Introduction

The Kicksin is a hybrid Assassin build that balances the use of melee attacks and Traps, making her less gear-dependant than othre melee builds and play through the game with relatively little resistance. The array of options available to the Assassin for crowd control and damage makes her a great contender for newer players.

›Kicksin Skill Build
›Kicksin Stats Discussion

The following section discusses how many attribute points should be allocated to each of the primary stats.

How much Strength Does a Kicksin Need?

Enough for gear — For a Kicksin using a Spirit Monarch or Stormshield, this will be 156 Strength as that is usually the highest Strength requirement for commonly used gear. If choosing to use another shield or claws with lower Strength requirements, then just adjust your Strength to that value. This number always changes based on the gear you are using, though, so make sure to always double check the requirements for each piece of gear you have as well as how much Strength each piece will provide once equipped.

How much Dexterity Does a Kicksin Need?

Enough for Gear — Dexterity is great for increasing Block Chance, but if you are not planning on investing points to max that out, it is often not worth taking any additional Dexterity, as the return on Attack Rating and Defense is very low. If you wish to maximise your chance to block, it is possible with Stormshield, but will require over 150 Dexterity total, which you can in your Character Sheet.

3.2.1. How much Vitality Does a Kicksin Need?

Everything else into Vitality — 250+ Vitality. Every excess attribute point should be allocated to Vitality, as long as you can meet the Strength requirements of your items by the time you wish to equip them. If trying to achieve maximum chance to block, you can allocate your attribute points to a mix of Vitality and Dexterity while leveling to maximise your survivability. An approximate 5:3 ratio of Vitality to Dexterity should keep both your Life and chance to blockat a reasonable level until you reach your Dexterity target.

3.2.2. How much Energy Does a Kicksin Need?

Nothing — Allocating attribute points to Energy in a final build is universally considered sub-par for almost every character due to the widespread availability of Mana Potions. While leveling, if you find yourself struggling with Mana you can allocate a few points to Energy that you can then remove with a respec later on.

›Kicksin Mercenary

You can either hire a Defensive ( Holy Freeze) or Offensive ( Might) Desert Guard Mercenary in Act 2, Nightmare difficulty, depending on whether you want to slow monsters for added safety or improve the overall damage of your Mercenary.