Hydra Orb Sorceress Build
Sorceress · Best-in-Slot gear list · from MrLlamaSC's guide on Icy Veins
Main Hand: Heart of the Oak
Off Hand: Spirit
Main Hand (Swap): Call to Arms
Off Hand (Swap): Spirit
Body Armor: Chains of Honor
Helm: Harlequin Crest
Gloves: Magefist
Boots: Sandstorm Trek
Belt: Arachnid Mesh
Ring 1: The Stone of Jordan
Ring 1: 10% Faster Cast Rate Ring
Ring 2: The Stone of Jordan
Ring 2: 10% Faster Cast Rate Ring
Amulet: Mara's Kaleidoscope
Charm 1: Hellfire Torch
Charm 2: Annihilus
Charm 3: 9x Cold Skiller Grand Charms with Life or Faster Hit Recovery to reach the 86% or 142% Faster Hit Recovery breakpoint
Charm 4: 10x Small Charms with Life, Resistances, Mana, or Faster Hit Recovery depending on needs






























Act 2 Mercenary


Gear list and guide text from the Hydra Orb guide by MrLlamaSC on Icy Veins, shown with his permission.
The Hydra Orb guide
Written by MrLlamaSC for Icy Veins, shown here with his permission. Read the original on Icy Veins· Skills and items link to their pages.
›Introduction
Utilizing
Hydra and
Frozen Orb, this Sorceress aims to solve the Immunity problems faced by single Element Characters. Due to its low synergy count,
Frozen Orb is a strong skill that leaves enough Skill Points available to achieve powerful
Hydra damage.
›Hydra Orb Sorceress Skill Build
-
1 point to all prerequisites
-
20 points to
Frozen Orb — max immediately, required -
Enough points in
Cold Mastery to reach -150% Enemy Cold Resist -
1+ points to
Ice Bolt — synergy for
Frozen Orb, required -
1 point to
Frozen Armor — invest when starting to teleport, required -
1 point to
Teleport — invest immediately at level 18, required -
1 point to
Static Field — invested at level 6, let the rest of your plus skills increase its range, required -
Secondary Element
-
20 points to
Hydra — one of the main damage dealers, required -
20 points to
Fire Mastery — Boosted Damage for Fire Skills , required
›Hydra Orb Sorceress Stats Discussion
The following section discusses how many attribute points should be allocated to each of the primary stats.
How much Strength Does a
Hydra Orb Sorceress Need?
Enough for gear — for a Character using a Spirit Monarch Shield this will be 156 Strength as that is usually the highest Strength requirement for commonly used gear. If choosing to use another shield with lower Strength requirements, then adjust to that value. This number constantly changes based on the equipment you are using, so make sure to double-check the Strength requirements of each piece of gear you have and how much Strength each piece will provide once equipped.
How much Dexterity Does a
Hydra Orb Sorceress Need?
Enough for gear. Dexterity is great for increasing Block Chance but if you are not planning to invest points to max that out, it is often not worth adding any additional points. This Sorceress will not use Attack Rating so extra points in Dexterity does not help.
How much Vitality Does a
Hydra Orb Sorceress Need?
Everything else into Vitality — 250+ Vitality. Every excess attribute point should be allocated to Vitality, as long as you can meet the Strength requirements of your items by the time you wish to equip them. Not only does this increase your Life total, but it also increases the chance for Health Potions to double the healing provided. On top of that, the more Life you have, the less chance you have to be put into Hit Recovery, helping your character out even more!
How much Energy Does a
Hydra Orb Sorceress Need?
Nothing — allocating stat points to Energy in a final build is universally considered sub-par for almost every character due to the widespread availability of Mana Potions. While leveling, if you find your character struggling with Mana, you can allocate a few points to Energy that you can then remove with a respec later in the game.
›Hydra Orb Sorceress Mercenary
You can either choose a Defensive (
Holy Freeze) or Offensive (
Might) Act 2 Nightmare Mercenary here depending on if you want a slower and safer pace, or want your Mercenary to have added damage.
-
Body Armor: Ethereal Fortitude
-
Helm: Ethereal Andariel's Visage socketed with a Ral Rune
Fire Ball
Fire Bolt