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Fire Warlock Build

Warlock · Best-in-Slot gear list · from MrLlamaSC's guide on Icy Veins

Best in Slot

Main Hand: Mang Song's Lesson

Main Hand: Obsession

Main Hand: Heart of the Oak

Off Hand: Spirit

Off Hand: Phoenix

Main Hand (Swap): Call to Arms

Off Hand (Swap): Spirit

Body Armor: Enigma

Helm: Flickering Flame

Helm: Harlequin Crest

Gloves: Trang-Oul's Claws

Gloves: Magefist

Boots: Waterwalk

Boots: Sandstorm Trek

Belt: Arachnid Mesh

Belt: String of Ears

Ring 1: The Stone of Jordan

Ring 1: Bul-Kathos' Wedding Band

Ring 2: The Stone of Jordan

Ring 2: Bul-Kathos' Wedding Band

Amulet: Mara's Kaleidoscope

Amulet: Seraph's Hymn

Amulet: +3 Warlock Chaos Skills Amulet

Charm 1: Hellfire Torch

Charm 2: Annihilus

Charm 3: 9x Chaos Skiller Grand Charms with Life or enough Faster Hit Recovery

Charm 4: 10x Small Charms with Life, Resistances, Mana, or Faster Hit Recovery, depending on needs

Charm 5: Fire Sunder Charm

Inventory
Mang Song's Lesson
1/3
Spirit
1/2
Enigma
Flickering Flame
1/2
Trang-Oul's Claws
1/2
Waterwalk
1/2
Arachnid Mesh
1/2
The Stone of Jordan
1/2
The Stone of Jordan
1/2
Mara's Kaleidoscope
1/3
Hellfire Torch
Annihilus
9x Chaos Skiller Grand Charms with Life or enough Faster Hit Recovery
1/9
9x Chaos Skiller Grand Charms with Life or enough Faster Hit Recovery
2/9
9x Chaos Skiller Grand Charms with Life or enough Faster Hit Recovery
3/9
9x Chaos Skiller Grand Charms with Life or enough Faster Hit Recovery
4/9
9x Chaos Skiller Grand Charms with Life or enough Faster Hit Recovery
5/9
9x Chaos Skiller Grand Charms with Life or enough Faster Hit Recovery
6/9
9x Chaos Skiller Grand Charms with Life or enough Faster Hit Recovery
7/9
9x Chaos Skiller Grand Charms with Life or enough Faster Hit Recovery
8/9
9x Chaos Skiller Grand Charms with Life or enough Faster Hit Recovery
9/9
10x Small Charms with Life, Resistances, Mana, or Faster Hit Recovery, depending on needs
1/10
10x Small Charms with Life, Resistances, Mana, or Faster Hit Recovery, depending on needs
2/10
10x Small Charms with Life, Resistances, Mana, or Faster Hit Recovery, depending on needs
3/10
10x Small Charms with Life, Resistances, Mana, or Faster Hit Recovery, depending on needs
4/10
10x Small Charms with Life, Resistances, Mana, or Faster Hit Recovery, depending on needs
5/10
10x Small Charms with Life, Resistances, Mana, or Faster Hit Recovery, depending on needs
6/10
10x Small Charms with Life, Resistances, Mana, or Faster Hit Recovery, depending on needs
7/10
10x Small Charms with Life, Resistances, Mana, or Faster Hit Recovery, depending on needs
8/10
10x Small Charms with Life, Resistances, Mana, or Faster Hit Recovery, depending on needs
9/10
10x Small Charms with Life, Resistances, Mana, or Faster Hit Recovery, depending on needs
10/10

Act 2 Mercenary

Mercenary inventory
Insight
1/2
Fortitude
Andariel's Visage

Gear list and guide text from the Fire Warlock guide by MrLlamaSC on Icy Veins, shown with his permission.

Full Fire Warlock guideBiS gear & runes

The Fire Warlock guide

Written by MrLlamaSC for Icy Veins, shown here with his permission. Read the original on Icy Veins· Skills and items link to their pages.

›Introduction

The Fire Warlock is one of the fastest and easiest builds for the Warlock in Diablo 2 Resurrected: Reign of the Warlock. Although a little bit mana intensive, most of the skills are simple to use and pack a large punch.

›Fire Warlock Skill Build
  • 20 Points to Ring of Fire – One of the 3 main Skills for this build.

  • 20 Points to Flame Wave – One of the 3 main Skills for this build.

  • 20 Points to Apocalypse – One of the 3 main Skills for this build.

  • 20 Points to Consume – Used to Consume Tainted for added Fire Damage.

  • 1 or 20 Points to Summon Tainted – Useful for consume to increase Fire Damage or add 20 points for powerful Summons.

  • 5 or 10 Points to Demonic Mastery – Increase number of Summons to 2 at level 5 or 3 at level 10.

  • 15 points to Bind Demon – Grab a powerful summon. 15 hard points allows you to bind regular unique monsters that can have lots of power.

  • 1 Point to Death:Sigil – Potentially useful for extra explosions

  • 1 Point to Lethargy:Sigil – Slow mobs to keep them within range of Fire skills since they take a little bit of time to setup.

›Fire Warlock Stats Discussion

The following section discusses how many attribute points should be allocated to each of the primary stats.

How much Strength Does a Fire Warlock Need?

Enough for gear — However, remember that Levitation Mastery will reduce the requirements of your gear by a substantial amount.

How much Dexterity Does a Fire Warlock Need?

Enough for Gear — Dexterity is great for increasing Block Chance, particularly with Stormshield, but if you are not planning on investing points to max that out, it is often not worth taking any additional Dexterity, as the return on Defense is very low.

How much Vitality Does a Fire Warlock Need?

Everything else into Vitality — 250+ points. Every excess attribute point should be allocated to Vitality, as long as you can meet the Strength and Dexterity requirements of your items by the time you wish to equip them. Not only does this increase your Life total, but this also increases the chance for Healing Potions to crit, doubling their healing output. Further, additional Life reduces the chance that you will be put into hit recovery.

How much Energy Does a Fire Warlock Need?

Nothing — Allocating attribute points to Energy in a final build is universally considered sub-par for almost every character due to the widespread availability of Mana Potions. While leveling, if you find yourself struggling with Mana you can allocate a few points to Energy that you can then remove with a respec later on.

›Fire Warlock Mercenary

You can either hire a Defensive (Holy Freeze) or Offensive (Might) Desert Guard Mercenary in Act 2, Nightmare difficulty, depending on whether you want to slow monsters for added safety or improve the overall damage of your Mercenary.

For more comprehensive leveling advice, please refer to our Warlock Fastest Leveling Build.