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Avenger Paladin Build

Paladin · Best-in-Slot gear list · from MrLlamaSC's guide on Icy Veins

Best in Slot

Main Hand: Breath of the Dying

Off Hand: Dream

Main Hand (Swap): Call to Arms

Off Hand (Swap): Spirit

Body Armor: Chains of Honor

Helm: Dream

Gloves: Dracul's Grasp

Boots: Gore Rider

Belt: String of Ears

Ring 1: Raven Frost

Ring 2: Rare ring with % Life and Mana Leech per Hit

Amulet: Mara's Kaleidoscope

Charm 1: Hellfire Torch

Charm 2: Annihilus

Charm 3: 9x Combat Skiller Grand Charms with Life

Charm 4: 10x Small Charms with Life, Resistances, Mana, or Faster Hit Recovery, depending on needs

Inventory
Breath of the Dying
Dream
Chains of Honor
Dream
Dracul's Grasp
Gore Rider
String of Ears
Raven Frost
Rare ring with % Life and Mana Leech per Hit
Mara's Kaleidoscope
Hellfire Torch
Annihilus
9x Combat Skiller Grand Charms with Life
1/9
9x Combat Skiller Grand Charms with Life
2/9
9x Combat Skiller Grand Charms with Life
3/9
9x Combat Skiller Grand Charms with Life
4/9
9x Combat Skiller Grand Charms with Life
5/9
9x Combat Skiller Grand Charms with Life
6/9
9x Combat Skiller Grand Charms with Life
7/9
9x Combat Skiller Grand Charms with Life
8/9
9x Combat Skiller Grand Charms with Life
9/9
10x Small Charms with Life, Resistances, Mana, or Faster Hit Recovery, depending on needs
1/10
10x Small Charms with Life, Resistances, Mana, or Faster Hit Recovery, depending on needs
2/10
10x Small Charms with Life, Resistances, Mana, or Faster Hit Recovery, depending on needs
3/10
10x Small Charms with Life, Resistances, Mana, or Faster Hit Recovery, depending on needs
4/10
10x Small Charms with Life, Resistances, Mana, or Faster Hit Recovery, depending on needs
5/10
10x Small Charms with Life, Resistances, Mana, or Faster Hit Recovery, depending on needs
6/10
10x Small Charms with Life, Resistances, Mana, or Faster Hit Recovery, depending on needs
7/10
10x Small Charms with Life, Resistances, Mana, or Faster Hit Recovery, depending on needs
8/10
10x Small Charms with Life, Resistances, Mana, or Faster Hit Recovery, depending on needs
9/10
10x Small Charms with Life, Resistances, Mana, or Faster Hit Recovery, depending on needs
10/10

Act 1 Mercenary

Mercenary inventory
Faith
Fortitude
Andariel's Visage

Act 2 Mercenary

Mercenary inventory
Insight
Fortitude
Andariel's Visage

Gear list and guide text from the Avenger guide by MrLlamaSC on Icy Veins, shown with his permission.

Full Avenger guideBiS gear & runes

The Avenger guide

Written by MrLlamaSC for Icy Veins, shown here with his permission. Read the original on Icy Veins· Skills and items link to their pages.

›Introduction

The Avenger uses Vengeance to defeat his enemies through four different types of damage: Physical, Fire, Cold, and Lightning. Thanks to Conviction, the Avenger should never run into a monster he cannot fight, though he is much better against isolated foes than large groups.

›Avenger Skill Build
  • 1 point to all prerequisites

  • 20 points to Vengeance — Main damage skill, required

  • 1 points to Holy Shield — Great to maximise chance to block and faster block frames, required

  • 20 points to Conviction — Main damage support aura, required

  • Max out the following synergies in whatever order you prefer. Resist Lightning would be a solid first choice.

  • 20 points to Resist Fire — Synergy for Vengeance and increases Maximum Fire Resistance, required

  • 20 points to Resist Cold — Synergy for Vengeance and increases Maximum Cold Resistance, required

  • 20 points to Resist Lightning — Synergy for Vengeance and increases Maximum Lightning Resistance, required

  • 1+ points to Salvation — Synergy to max out last as it does not give as much damage as the 3 other synergies

›Avenger Stats Discussion

The following section discusses how many attribute points should be allocated to each of the primary stats.

How much Strength Does a Avenger Need?

Enough Strength for gear — 138 if using a Vortex Shield. If choosing to use another shield with lower Strength requirements such as Herald of Zakarum, then 103 Strength for an Archon Plate is most likely necessary. This number always changes based on the gear you are using though so make sure to always double check the Strength requirements of each piece of gear you have as well as how much Strength each piece will provide once equipped.

How much Dexterity Does a Avenger Need?

Enough for max block — Between 130 and 170 Dexterity total is usually enough to reach the 75% maximum chance to block. For a typical Paladin wearing the Herald of Zakarum and using a fairly high level Holy Shield, 130 Dexterity should be enough. Always check your Character Sheet however, where you can track your current chance to block as you allocate Dexterity.

How much Vitality Does a Avenger Need?

Everything else into Vitality — 250+ Vitality. Every excess attribute point should be allocated to Vitality, as long as you can meet the Strength and Dexterity requirements of your items by the time you wish to equip them, as well as the 75% maximum chance to block.

How much Energy Does a Avenger Need?

Nothing — allocating stat points to Energy in a final build is universally considered sub-par for almost every character due to the widespread availability of Mana Potions.

›Avenger Paladin Mercenary

You can either hire a Defensive (Holy Freeze) or Offensive (Might) Desert Guard Mercenary in Act 2, Nightmare difficulty, depending on whether you want to slow monsters for added safety or improve your overall damage as well as that of your Mercenary. You also hire an Act 1 Cold Rogue Mercenary with Faith (to provide you with Fanaticism) as its weapon.