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The Fury guide

Written by MrLlamaSC for Icy Veins, shown here with his permission. Read the original on Icy Veins· Skills and items link to their pages.

›Introduction

The Fury Druid is the Druid's version of the Paladin's Zeal skill. With a large boost to Attack Rating and damage, plus the Increased Attack Speed and Life in Wolf form, this is an exciting build to play that can take advantage of a lot of weapons including Ribcracker for some insane damage. Like other classes, finding Cannot Be Frozen will be crucial to advance beyond Normal.

›Fury Druid Skill Build
  • 20 points to Werewolf — Main Transformation, required

  • 20 points to Lycanthropy — Increases Life and Duration of Werewolf, Required

  • 20 points to Fury — Main damage skill, required

  • 1+ points to Feral Rage — Can be useful to have up for Life Steal, required

  • 20 points to Oak Sage — Big increase to Life

  • 1+ points to Heart of Wolverine — Can be used in safe situations for increased Damage and Attack Rating, optional

  • 1+ points to Summon Grizzly — Great for tanking, optional

›Fury Druid Stats Discussion

The following section discusses how many attribute points should be allocated to each of the primary stats

How much Strength Does a Fury Druid Need?

Enough for gear — your weapon will most likely be the highest Strength requirement for this build, so usually whatever that number is. However, this number constantly changes based on the gear you are using, so always double-check the Strength requirements of each piece of equipment you have and how much Strength each piece will provide once equipped. You can technically place additional points into Strength to increase your damage if you feel tanky enough already. It is a 1% increase in damage per point in Strength.

How much Dexterity Does a Fury Druid Need?

Enough for gear. Dexterity is excellent for increasing Block Chance, but if you are not planning to invest points to max that out, it is often not worth adding any additional points. The little bit of Attack Rating gained per stat point ends up not worth it most of the time and is better spent on more Life instead.

How much Vitality Does a Fury Druid Need?

Everything else into Vitality — 250+ Vitality. Every excess attribute point should be allocated to Vitality, as long as you can meet the Strength requirements of your items by the time you wish to equip them. Not only does this increase your Life total, but it also increases the chance for Health Potions to double the healing provided. On top of that, the more Life you have, the less chance you have to be put into Hit Recovery, helping your character out even more!

How much Energy Does a Fury Druid Need?

Nothing — allocating stat points to Energy in a final build is universally considered sub-par for almost every character due to the widespread availability of Mana Potions. While leveling, if you find your character struggling with Mana, you can allocate a few points to Energy that you can then remove with a respec later in the game.

›Fury Druid Mercenary

You can either choose a Defensive ( Holy Freeze) or Offensive ( Might) Act 2 Nightmare Mercenary depending on if you prefer a bit more safety or a bit more damage.