Echoing Strike
The Echoing Strike guide
Written by MrLlamaSC for Icy Veins, shown here with his permission. Read the original on Icy Veins· Skills and items link to their pages.
›Introduction
The
Echoing Strike Warlock throws projections of his weapons in front of himself, dealing damage both on the way out and the way in. This skill now relies on Attack Rating as of patch 3.2.
›Echoing Strike Warlock Skill Build
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20 points to
Echoing Strike – The main Skill of the build. -
20 points to
Mirrored Blades – A Synergy for
Echoing Strike + good for Single Target fights as it swings a bunch of times at once at one monster. -
20 points to
Blade Warp – a Synergy for
Echoing Strike. -
X points to
Levitation Mastery – Increases Damage, Attack Rating,
Critical Strike, and lowers Weapon Requirements. Add remaining points here at the end. -
15 points to
Bind Demon – Grab a demon with Curse and
Fanaticism for massive damage boosts. Getting a Cursed
Venom Lord or any Harpy that casts
Amplify Damage (can be found in the Frozen River) is best. -
1 point to
Sigil: Lethargy – Slow monsters. Great for Bosses. -
1 point to
Psychic Ward – Prevents Damage and Stuns Melee attackers. Helpful for survivability. -
1 point to
Consume – Useful for Consuming a Goatman. -
1 point to
Hex: Bane – Adds Magic Damage and reduces Enemy Defense to help with hitting.
›Echoing Strike Warlock Stats Discussion
The following section discusses how many attribute points should be allocated to each of the primary stats.
How much Strength Does an
Echoing Strike Warlock Need?
Enough for gear — However, remember that
Levitation Mastery will reduce the requirements of your gear by a substantial amount. So that 200 Strength item may actually only require 100 Strength.
How much Dexterity Does an
Echoing Strike Warlock Need?
Enough for Gear — Dexterity is great for increasing Block Chance, particularly with Stormshield, but if you are not planning on investing points to max that out, it is often not worth taking any additional Dexterity, as the return on Defense is very low. Early on a few points to help with Attack Rating could be viable, but eventually they will probably be removed with a respec.
How much Vitality Does an
Echoing Strike Warlock Need?
Everything else into Vitality — 250+ points. Every excess attribute point should be allocated to Vitality, as long as you can meet the Strength and Dexterity requirements of your items by the time you wish to equip them. Not only does this increase your Life total, but this also increases the chance for Healing Potions to crit, doubling their healing output. Further, additional Life reduces the chance that you will be put into hit recovery.
How much Energy Does an
Echoing Strike Warlock Need?
Nothing — Allocating attribute points to Energy in a final build is universally considered sub-par for almost every character due to the widespread availability of Mana Potions. While leveling, if you find yourself struggling with Mana you can allocate a few points to Energy that you can then remove with a respec later on.
›Echoing Strike Warlock Mercenary
You can either hire a Defensive (
Holy Freeze) or Offensive (
Might) Desert Guard Mercenary in Act 2, Nightmare difficulty, depending on whether you want to slow monsters for added safety or improve the overall damage of your Mercenary.
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Weapon: Ethereal Insight or The Reaper's Toll
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Body Armor: Ethereal Fortitude
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Helm: Andariel's Visage socketed with a Ral Rune
For more comprehensive leveling advice, please refer to our Warlock Fastest Leveling Build.